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  • Guild Wars 2:
    Guild Wars 2, Torchlight 2 slash box prices for Halloween

    Filed under: Fantasy, Business Models, Events (Real-World), MMO Industry, News Items, Guild Wars 2, Promotions, Miscellaneous, Buy-to-Play If you're looking for a subscription-free MMO to spend Halloween in, ArenaNet has an offer for you: The studio's slashed the price on Guild Wars 2's digital edition by 50%, making the cheapest version of the game just under 20 bucks. If OARPGs are more your style, then check out Torchlight and Torchlight II; both are half off until November 3rd, Runic announced this afternoon. We included a bunch of other Halloween-related sales in this morning's MMO Halloween roundup, and we expect more to keep rolling in today and tomorrow. Most games with cash shops are running some sort of promotion... just remember, you're a person, not a wallet.Guild Wars 2, Torchlight 2 slash box prices for Halloween originally appeared on Massively on Thu, 30 Oct 2014 15:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 30 @ 01:30 PM

  • Elder Scrolls Online:
    The Daily Grind: Do you defend your favorite MMO?

    Filed under: Fantasy, Culture, MMO Industry, Opinion, The Daily Grind, The Elder Scrolls Online I think I'm getting old, because there was a time when I'd wade into a forum discussion about my favorite MMO and defend it to the death against all comers. I still catch myself doing that on occasion, but said occasions are getting rarer. The passion hasn't gone anywhere, but I'd rather just go play it than argue about it, you know? What about you, Massively readers? Do you defend your favorite MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!The Daily Grind: Do you defend your favorite MMO? originally appeared on Massively on Thu, 30 Oct 2014 08:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 30 @ 06:00 AM

  • Guild Wars 2:
    Save 50% on Guild Wars 2 until November 9

    From October 30 to November 9, we’re chopping the price of both Guild Wars 2 Digital Heroic Edition and Digital Deluxe Edition in half! Now is the perfect...Read More
    Posted: Oct. 29 @ 05:02 PM

  • Guild Wars 2:
    Join Us Tomorrow for This Week’s Spooky Edition of Ready Up

    Host Joshua Davis and PvP Designer Hugh "Nightmare" Norfolk talk about the new Go4GuildWars2 Cups.Read More
    Posted: Oct. 29 @ 05:01 PM

  • Guild Wars 2:
    Guild Wars 2 takes another stab at e-sports

    Filed under: Fantasy, Contests, PvP, Guild Wars 2, Buy-to-Play Guild Wars 2 is once again dipping its toes into the world of competitive e-sports, this time in association with the Electronic Sports League. ArenaNet is sponsoring the Go4GuildWars2 Cup as a result, challenging PvP players to fight over weekly cups for money. The weekly prize for the cup is $500 or €500 per region, with a lead-up to the grand monthly prize of $1,500 or €1,500. Top winners from each weekly cup will be invited to participate in the monthly finale. The cups will take place every Sunday with the first beginning on November 2nd. It's open to everyone who would like to sign up and can be watched by all. "Our hope is that these weekly cups will help drive our players forward in terms of skill, strategy, and teamwork," ArenaNet stated.Guild Wars 2 takes another stab at e-sports originally appeared on Massively on Wed, 29 Oct 2014 16:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 29 @ 02:30 PM

  • Guild Wars 2:
    Guild Wars 2 and ESL Partner on Cash-Prize PvP Tournament

    Launching November 2, Go4GuildWars2 weekly PvP tournaments offer weekly and monthly prize pools and are open to anyoneRead More
    Posted: Oct. 28 @ 05:02 PM

  • Guild Wars 2:
    Did you miss Points of Interest live? Watch it on YouTube now!

    Rubi, Colin, and Bill Murphy from MMORPG.com take a first look at what's next for Guild Wars 2!Read More
    Posted: Oct. 28 @ 05:01 PM

  • Elder Scrolls Online:
    Elder Scrolls Online is getting some scary monster face hats

    Filed under: Fantasy, MMO Industry, News Items, The Elder Scrolls Online When Massively newswriters are looking for news to write, they generally look first to the Massively newsroom. The Massively newsroom is a place where editors dump links that can be turned into stories, and more often than not said links are labeled with funny/sarcastic/bitterly angry temporary titles. The temporary title for the news post you're currently reading was "ESO Hats... you'd think a game this big could manage more than hat teasers on Twitter, but you'd be wrong!" It's quite a long temporary title as temporary titles go, but that's fine because it really captures the essence of this particular news post. The Elder Scrolls Online is in fact coming out with some new hats. OK, they're actually monster helms and they look pretty badass. You can expect them in Update 5!Elder Scrolls Online is getting some scary monster face hats originally appeared on Massively on Tue, 28 Oct 2014 17:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 28 @ 03:30 PM

  • Elder Scrolls Online:
    Announcing the ESO Grand Melee!

    The Art Of Warfare Presents The Grand Melee! Saturday November 8th, 12pm EST   Welcome one and all to the Grand Melee! This will be a contest of one on one combat, the victor takes all! We will be hosting a tournament on the PTS server, this allows any and all players to participate, it [...]
    Posted: Oct. 28 @ 03:09 PM

  • Guild Wars 2:
    Guild Wars 2's Echoes of the Past begins next week

    Filed under: Fantasy, Trailers, Video, Events (In-Game), Lore, Patches, Previews, News Items, Guild Wars 2, Buy-to-Play ArenaNet has just posted a new trailer for the next installment of Guild Wars 2's living story, Echoes of the Past, which launches on November 4th. "Echoes of the Past will pick up the story from the cliffhanger ending of episode 4 and follow the heroes of Tyria as they continue down the road to war against the Elder Dragon Mordremoth," says the studio. The second season of the game's living story has been on hiatus since the beginning of September. Last week, Massively GW2 columnist Anatoli Ingram spoke with ArenaNet's Bobby Stein and Steven Waller about this season's living story plotline. Toli's recap of the ongoing Halloween event and gem shop controversy, as well as his own predictions for the living story, went live earlier this afternoon. Enjoy the video below, and tell me if I'm crazy in thinking the music track is tipping its hat to Revenge of the Sith.Continue reading Guild Wars 2's Echoes of the Past begins next weekGuild Wars 2's Echoes of the Past begins next week originally appeared on Massively on Tue, 28 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 28 @ 11:00 AM

  • Guild Wars 2:
    Flameseeker Chronicles: Gem store scares and lore treats in Guild Wars 2

    Filed under: Fantasy, Economy, Events (In-Game), Lore, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play It's Halloween! Well, almost. Close enough. It's always fun to celebrate holidays as an MMO fan because you can party as long as the event runs without ever leaving your house! Oh, I just made myself sad. Let's start over. Guild Wars 2 is celebrating its third Halloween, and it doesn't seem as though evil ghosts are any more likely to let the destruction of Lion's Arch get in the way of the festivities than the rest of us are. Even though the celebration is a repeat of last year's, there's still quite a bit of news to discuss, so hop past the cut and let's see what ArenaNet dropped in our trick-or-treat bags.Continue reading Flameseeker Chronicles: Gem store scares and lore treats in Guild Wars 2Flameseeker Chronicles: Gem store scares and lore treats in Guild Wars 2 originally appeared on Massively on Tue, 28 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 28 @ 10:00 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: How to Rebound

    A recent column on this site argued that the critical reception for Destiny wasn't relevant since the game's sales were high. Yet, developers want to foster a reputation for quality as well. ZeniMax, too, suffered from mixed critical feedback before ESO was released, and in the weeks after launch. Yet ZeniMax embraced the feedback of its community, and now, with a big update set for the live server, is at six months and thriving out there.
    Posted: Oct. 27 @ 05:55 PM

  • Guild Wars 2:
    Echoes of the Past Begins November 4!

    Season 2 continues next week!Read More
    Posted: Oct. 27 @ 05:03 PM

  • Guild Wars 2:
    Candy Corn Gobbler and Haunted Gramophone in the Gem Store!

    Read up on this week's Black Lion Trading Company offerings and deals!Read More
    Posted: Oct. 27 @ 05:02 PM

  • Elder Scrolls Online:
    Enchanting Simulator and Guide Updates

    Hey Tamriel Foundry community, I’m excited to reveal a new installment in our ongoing work to update the usefulness, accuracy, and presentation of Tamriel Foundry site features. Community (and guild) member @Vixx has struck again, making some amazing updates to our ESO Enchanting Guide. Not only is the guide itself updated to be much more [...]
    Posted: Oct. 26 @ 02:38 PM

  • Guild Wars 2:
    Guild Wars 2 emerges unscathed by NCsoft's layoffs

    Filed under: Aion, Guild Wars, Lineage, Lineage 2, Business Models, Events (Real-World), MMO Industry, News Items, Guild Wars 2, Miscellaneous, WildStar Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars. Here's what NCsoft wrote: Today we announced a restructuring of key operations within NC West. As a result of this restructuring, we are implementing staff reductions across our Western operations with the exclusion of ArenaNet. While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment. Moving forward, we will continue to focus on our core development capabilities and the intellectual properties (WildStar, Aion, Lineage, and Guild Wars franchises) that have made NCSOFT what it is today. However, we are looking to move into new business segments like mobile and tablet games as well as explore emerging technologies. Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors. Polygon's unnamed source says around 60 Carbine Studios employees were let go; we don't yet know how hard the other teams were hit.Guild Wars 2 emerges unscathed by NCsoft's layoffs originally appeared on Massively on Fri, 24 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 24 @ 08:00 AM

  • Guild Wars 2:
    Join Us in Celebrating the World Tournament Series Invitational Qualifier Tournament this Weekend!

    Tune in to Twitch for heart-wrenching PvP action, Mini Llamas, and precursor giveaways, oh my!Read More
    Posted: Oct. 23 @ 05:01 PM

  • Guild Wars 2:
    PREPARING FOR THE POINT OF NO RETURN

    PREPARING FOR THE POINT OF NO RETURN TenTonHammer has had an interview regarding the upcoming updates of the Living Story.  Arenanet's Bobby Stein and Steven Waller weighed in on some of the story instances of the next updates, as well as their ambitions for future updates and mistakes from past updated.  You can check out the full interview here. Steven Waller, Studio Technical Director at ArenaNet, states that, “We’ll be introducing a lot of interesting lore that has deep roots in Guild Wars, some things back to original Guild Wars 1 that has ties. We think people will be really excited about that and we’re going to visit some places that people have only speculated about or heard rumours that they existed. We’re going to learn some pretty big secrets that relate to Tyria’s past. This road to war is going to have these points along the way where things will happen and there’s no going back from them. These points of no return where actions will be put in place or information will be learnt and once it’s there, they’ll have impacts on Tyria forever. This idea of the road to war being paved with points of no return is the overall theme that we have working for the second half of the season and we think people are going to be really surprised by the variety of gameplay and instances but also the deep level of lore and information that they’re going to get about Tyria.” One of the main things for me going into this new season is whether we can expect answers to the side plots that people didn't notice or fully understand. There’s a large amount of strands still left untied:Where is the Master of Peace going?Where were the Zephyrites heading?What was the golden glow from the Zephyrites Airship?Why has the ship carrying that glow been looted?What lead Aerin to pursue the Master of Peace in this way?How will Marjory deal with Belindas death?Will Majory and Kasmeer be the same?How will Eir and Brahams relationship continue to improve after fighting together in the Shiverpeak Mounts?What is to become of Rytlock?What did the vision the Commander saw involving the golden chamber full of crystals mean?How will the battle against Modremoth shape up after the attack upon the Pale Tree and the Avatar?
    Posted: Oct. 23 @ 11:53 AM

  • Guild Wars 2:
    ArenaNet teases Guild Wars 2's road to war

    Filed under: Fantasy, Interviews, Lore, Patches, PvE, Guild Wars 2, Buy-to-Play After a break, a feature pack, and the yearly antics of the Thorn family, the second season of Guild Wars 2's living world will soon be back in business. The business is, of course, preparing to fight Elder Dragons; the We got to talk with ArenaNet's Lead Writer Bobby Stein and Associate Game Director Steven Waller about how the living world story has marked out what the team calls the "road to war" against Mordremoth and its minions. But as Game Director Colin Johanson said in his latest blog post, "The road to war is paved with points of no return." That doesn't exactly sound good for Tyria, but it may be exciting for GW2 fans who are looking forward to something big.Continue reading ArenaNet teases Guild Wars 2's road to warArenaNet teases Guild Wars 2's road to war originally appeared on Massively on Thu, 23 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 23 @ 10:00 AM

  • Guild Wars 2:
    Points of Interest: Tyria’s Point of No Return

    Living World Season 2 is returning in less than two weeks. Colin Johanson and Rubi take a first look at what's coming in tomorrow's episode of Points of Interest!Read More
    Posted: Oct. 22 @ 05:01 PM

  • Elder Scrolls Online:
    Leaderboard: Which 2014 MMO will be the most financially successful?

    Filed under: Fantasy, Business Models, MMO Industry, Opinion, ArcheAge, Sandbox, WildStar, Leaderboard, The Elder Scrolls Online 2014 is winding down, and when it comes to big triple-A MMO releases, it's basically over already. The Elder Scrolls Online, WildStar, and ArcheAge all debuted this year and apart from their differing premises, mechanics, and reception, they also differed in terms of their business models. One thing they had in common, though, was expensive production values as well as the pressure of carrying the financial flag for their respective development studios. While it's hard to accurately predict the future, that's exactly what we're going to do in today's Leaderboard. Which of 2014's big three do you think will be the most financially successful in the long run? Vote after the cut and don't forget to explain your vote in the comments! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!Continue reading Leaderboard: Which 2014 MMO will be the most financially successful?Leaderboard: Which 2014 MMO will be the most financially successful? originally appeared on Massively on Wed, 22 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 22 @ 02:00 PM

  • Guild Wars 2:
    Guild Wars 2 restricts gem store purchase options [Updated]

    Filed under: Fantasy, Economy, Patches, Guild Wars 2, Buy-to-Play An attempt to streamline Guild Wars 2's gem currency exchange may be causing more consternation than celebration among the game's playerbase. ArenaNet simplified the exchange in a recent build, giving players preset options to buy gems with gold or sell gems for gold. However, as the lowest gem bundle price point is 400, it's irked players who wish to buy smaller increments for some of the cheaper options in the store and feel as though they're overbuying gems in these situations. Forum Communications Team Lead Gaile Gray gave an explanation for the change and said that the team is evaluating feedback: "The goal was to make the gem store more like other shopping experiences, and if you think about it, there is more of that feel to it now. You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That's not to say they never did, nor that there wouldn't be the desire to do so. But overall, the current options were selected based on player purchases in the past. The team is going to listen to your feedback and, if and when it's practical and desirable, they can look towards adjusting the new system to better meet your needs." [Update: Gaile Gray has reassured players that ArenaNet will reverse course on GemGate. "In light of your feedback, we will update the Currency Exchange so that you can decide how you want to use it," she wrote on the official forums. "We will keep the new streamlined system and also offer a new 'Custom' button on the panel that you can use to exchange any increment of gems or gold. We anticipate rolling this out soon. Stay tuned!"]Guild Wars 2 restricts gem store purchase options [Updated] originally appeared on Massively on Wed, 22 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 22 @ 10:00 AM

  • Guild Wars 2:
    Guild Wars 2 restricts gem store purchase options

    Filed under: Fantasy, Economy, Patches, Guild Wars 2, Buy-to-Play An attempt to streamline Guild Wars 2's gem currency exchange may be causing more consternation than celebration among the game's playerbase. ArenaNet simplified the exchange in a recent build, giving players preset options to buy gems with gold or sell gems for gold. However, as the lowest gem bundle price point is 400, it's irked players who wish to buy smaller increments for some of the cheaper options in the store and feel as though they're overbuying gems in these situations. Forum Communications Team Lead Gaile Grey gave an explanation for the change and said that the team is evaluating feedback: "The goal was to make the gem store more like other shopping experiences, and if you think about it, there is more of that feel to it now. You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That's not to say they never did, nor that there wouldn't be the desire to do so. But overall, the current options were selected based on player purchases in the past. The team is going to listen to your feedback and, if and when it's practical and desirable, they can look towards adjusting the new system to better meet your needs."Guild Wars 2 restricts gem store purchase options originally appeared on Massively on Wed, 22 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 22 @ 10:00 AM

  • Guild Wars 2:
    On YouTube: Ready Up Episode 23 – Updates on Skyhammer, balance, WvW, and World Tournament Series

    Did you miss the live Ready Up show? Watch it now on YouTube!Read More
    Posted: Oct. 21 @ 05:01 PM

  • Guild Wars 2:
    Game Update Notes - October 21, 2014

    Last Post: Oct 21, 2014 22:11 10/21/14 – October 21 (Halloween) Release NotesRelease Notes:HalloweenBlood and MadnessBlood and Madness, our annual Halloween festival, returns for two weeks of ghoulish capers, spooky fights, and maddening fun!Magister Tassi’s instruments are picking up unusual energy readings. It appears that the Mad King isn’t the only being capable of breaking through the barrier between realms—prepare to face the son of King Oswald Thorn, Bloody Prince Edrick!Gather together with the citizens of Lion’s Arch to enjoy another year of tricks, treats, and terrible jokes.Story Join Magister Tassi at the Nolani Academy Ruins in the northwest corner of the Black Citadel for two story instances. The first introduces the players to the Halloween story and the return of Mad King Thorn's son, the Bloody Prince Edrick. Entry to the second story instance requires earning a Mini Candy Corn Elemental. At least one player in your party needs to have earned the mini for your party to begin the instance.Lion's Arch The citizens of Lion's Arch have united to decorate the area with Halloween flair. There are pumpkins to carve, trick-or-treating kids seeking candy, and merchants selling Halloween recipes. Even Zommoros has festive spirit, turning the Mystic Forge into a cauldron. Jump in for some costume-brawl fun. Mad King Thorn himself appears in Lion's Arch throughout the festival. Laugh at his mad jokes and play in his Mad King Says game.Open World In Lion's Arch, Kessex Hills, and Gendarran Fields, the Mad Realm doors have returned. There are two varieties: the green Mad King doors and the red Bloody Prince doors. Opening a door may give players a trick-or-treat bag or may trigger an attack by the Mad King’s or Bloody Prince’s forces. Outside Lion's Arch and the capital cities, players can find tents with Halloween decorations and the Master Carver, who helps track progress toward t...
    Posted: Oct. 21 @ 03:11 PM

  • Elder Scrolls Online:
    Delve deeper into Elder Scrolls with two new book series

    Filed under: Fantasy, Lore, MMO Industry, News Items, The Elder Scrolls OnlineWhy have Elder Scrolls Online only on your gaming machines when you can also have it on your bookshelves? Bethesda has partnered again with Titan Books to create two new series that delve deeper into the world of Elder Scrolls, one focusing on ESO and the other on Skyrim. A March 2015 release date is planned for the first volume of each series. The Elder Scrolls Online - Tales of Tamriel will be split into two volumes, the first titled The Land and the second, The Lore. Both will expound even further on the lore of the game and feature never-before-seen art. The Elder Scrolls V: Skyrim - The Skyrim Library consists of three volumes (The Histories; Man, Mer and Beast; and The Arcane) that moves the all of the game's in-game text to out-of-game print that players can grab and read at their leisure.Delve deeper into Elder Scrolls with two new book series originally appeared on Massively on Tue, 21 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 21 @ 03:00 PM

  • Elder Scrolls Online:
    The Tamriel Chronicle, Issue #72

    We’ve rounded up more wonderful fan creations for your enjoyment.
    Posted: Oct. 21 @ 11:30 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: Two New Series-Related Lore Collections Announced

    Titan Books has announced that it has gained the worldwide rights to two lore-related collections to give Elder Scrolls Online players and fans of the other Elder Scrolls games more information about the games they love and play. The Elder Scrolls Online: Tales of Tamriel and The Elder Scrolls V: Skyrim take players a look at original art and historical lore behind the series.
    Posted: Oct. 21 @ 08:45 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: Crafting Writs - A Reason to Log In Every Day

    One thing that has always bugged me about The Elder Scrolls Online was the lack of a need to login to do something. As much as it bugs me to admit this, World of Warcraft did it right with dailies. Dailies give an additional reason to login every day, and give another avenue for players to feel like they are progressing. At least they had that in WoW, no so much ESO. However patch 1.5 is trying to change that.
    Posted: Oct. 20 @ 05:18 PM

  • Guild Wars 2:
    Noble Count Outfit and Grave Finisher in the Gem Store

    Read up on this week's Black Lion Trading Company offerings and deals!Read More
    Posted: Oct. 20 @ 05:02 PM

  • Guild Wars 2:
    Guild Wars 2 teases upcoming festivals, living story season conclusion

    Filed under: Fantasy, Events (In-Game), Lore, Previews, News Items, Guild Wars 2, Buy-to-Play ArenaNet's Colin Johanson has penned a new Guild Wars 2 dev blog teasing just what the remainder of the fall season will bring for the two-year-old MMO. Outside of ANet's e-sports push, the game's buzz has been relatively subdued since the second feature pack released in early September. That will change tomorrow, October 21st, with the arrival of the much-loved Halloween festival; Wintersday, the winter festival, is scheduled to kick off on December 16th. "Both of these releases," Johanson says, "will feature the same content as last year but with refreshed rewards, giving you fun new festival-themed items to earn." Season 2 of the living story itself returns from intermission on November 4th, having been on hiatus for just under two months. Johanson promises the plotline will feature "stories with roots deep in the very heart of Guild Wars lore" and an "unforgettable" final episode.Guild Wars 2 teases upcoming festivals, living story season conclusion originally appeared on Massively on Mon, 20 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 20 @ 12:00 PM

  • Guild Wars 2:
    Tyria's Point of No Return

    Tyria's Point of No Return A page was added to the official Guild Wars 2 website that outlined the future content of the Living Story, which re-launches on 4 November 2014.  The update also mentioned the next update will be Blood and Madness, a Halloween themed update, which will last from the the 21st of October until the 4th of November. The page has since been removed, but the update information can be found below: A Living World The return of Living World Season 2 is rapidly approaching. When the season resumes on November 4, we’ll see the story pick up from the cliffhanger that left one of the world’s leaders fighting for survival, and the races of Tyria preparing for war against the Elder Dragon Mordremoth. For Tyrians, the awakening of each of the previous elder dragons led to catastrophic world events: earthquakes, tidal waves, and the raising of a long sunken continent are just some examples of the destruction left in their wake. These have seared their marks into the face of Tyria. Now another elder dragon stirs deep in the heart of the jungle. The world’s leaders have agreed to turn their attention to this new threat and attempt to destroy it before it can wreak the havoc they’ve seen other elder dragons sow. As season 2 returns, we turn our eyes towards Mordremoth as our next target. We also ponder the meaning of the vision given by the Pale Tree and the role that legends of Tyria’s past may play in a story that is yet to unfold. Holiday Festivals As we’ve done in the past, there will be festival releases interweaved into this coming Living World season. Let’s take a quick look at our festival calendar for the remainder of 2014. This coming Tuesday, October 21, the Mad Realm returns with our annual Halloween release. On December 16, we’ll release our usual holiday-themed festivities with Wintersday. Both of these releases will feature the same content as last year but with refreshed rewards, giving you fun new festival-themed items to earn. Into the Jungle The road to war is paved by points of no return. Tyria has already decided to take the battle to Mordremoth. As we go on this journey we’ll learn dark secrets of Tyria’s past, venture into stories with roots deep in the very heart of Guild Wars lore, and visit places that have only been rumored to exist. Season 2?s final episode will feature an unforgettable end for all of you who go on this journey with us. So make sure to jump in and join the ride starting on November 4. We’ll see you in game!
    Posted: Oct. 20 @ 09:51 AM

  • Guild Wars 2:
    Tyria’s Point of No Return

    The remaining episodes of Living World Season 2 are nearly here, and an unforgettable end awaits.Read More
    Posted: Oct. 19 @ 05:01 PM

  • Elder Scrolls Online:
    Update 5 Consolidated Patch Notes (1.5.1)

    As additional patch notes become available for the upcoming Update 5 to The Elder Scrolls Online, we’ll be consolidating and merging notes together to maintain a complete reference for these changes. Check back on this post between now and the release of update 5 to keep tabs on the full list of changes. Share your thoughts [...]
    Posted: Oct. 17 @ 12:36 PM

  • Elder Scrolls Online:
    Update 5 Consolidated Patch Notes

    As additional patch notes become available for the upcoming Update 5 to The Elder Scrolls Online, we’ll be consolidating and merging notes together to maintain a complete reference for these changes. Check back on this post between now and the release of update 5 to keep tabs on the full list of changes. Share your thoughts [...]
    Posted: Oct. 17 @ 12:36 PM

  • Elder Scrolls Online:
    Elder Scrolls Online: The Road Ahead Takes a Look at Update 5

    The latest Road Ahead article has been published on The Elder Scrolls Online site. In this edition, players are given a forward look at Update 5 which is currently live on the Public Test Server. Several of the update's key features have been spotlighted and players have been provided the link to the current patch notes to check out what's next.
    Posted: Oct. 16 @ 07:31 PM

  • Guild Wars 2:
    WvW Fall Tournament 2014: Congratulations, Winners!

    The battle is over! Congratulations to all of the top ranking worlds in all leagues!Read More
    Posted: Oct. 16 @ 05:02 PM

  • Guild Wars 2:
    Overwolf Contest Results!

    Here are the results of the Overwolf Streaming Contest, along with a few new Overwolf apps to check out!Read More
    Posted: Oct. 16 @ 05:01 PM

  • Elder Scrolls Online:
    Elder Scrolls game director talks Update 5, performance upgrades

    Filed under: Fantasy, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Dev Diaries, The Elder Scrolls Online Elder Scrolls Online game director Matt Firor has just released a new Road Ahead update post. Much of what he has to say relates to the forthcoming Update 5, which includes a new vet dungeon, new facial animations, repeatable pledges and writs, dungeon level-scaling, and additional stuff like the Dwemer crafting style and chat bubbles. Firor also mentions "a series of stability and performance improvements for Cyrodiil in the works right now." Additionally, ESO players will be getting new performance options to "cull visual effects" and improve client framerates.Elder Scrolls game director talks Update 5, performance upgrades originally appeared on Massively on Thu, 16 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 16 @ 02:00 PM

  • Elder Scrolls Online:
    The Road Ahead - October 16

    Find out what’s on the horizon for ESO in this update from Game Director Matt Firor.
    Posted: Oct. 16 @ 11:00 AM

  • Guild Wars 2:
    Ready Up 23: Updates on balance, Skyhammer, the World Tournament Series, and the WvW Fall Tournament

    Ready Up returns on 10/17 to talk about all things competitive. Join us on Twitch!Read More
    Posted: Oct. 15 @ 05:02 PM

  • Guild Wars 2:
    On YouTube: Points of Interest Episode 8

    Did you miss the live Points of Interest show? Watch it now on YouTube!Read More
    Posted: Oct. 15 @ 05:01 PM

  • Guild Wars 2:
    John Smith outlines discussion of RNG changes

    John Smith outlines discussion of RNG changes As Arenanet is gearing up for the continuation of season 2 of the Living Story, talks on the forums are focusing on the CDI.  John Smith has outlined two ongoing ideas in both topics and inside the studio doors.  Be sure to voice your views and opinions in the thread on the official forums. QuoteHere’s the premise. RNG is evenly distributed on aggregate. On an individual level this means that while almost everyone falls into a reasonable range in the middle, there are outliers on each side of the distribution that are either highly rewarded or not rewarded at all. These individuals become sample cases and spotlights for experiences that maybe shouldn’t exist. We do need to be very careful about ideas that flatten the experience entirely as that quickly becomes not fun at all. There are two concepts that have been discussed in the other thread and in the studio that I’ll briefly summarize. 1. Use a specifically non-random NG. The NRNG functions similarly to a RNG, but has characteristics that either squish the distribution so that outliers exist much less or specifically manipulate a player’s experience for loot in a more complicated way that makes it feel rewarding. 2. Implement measures that counteract low-end outlier behavior inside of game design. This would be a system that is something like: If player hasn’t received a rare drop in X time send them Y tickets for random drops.
    Posted: Oct. 15 @ 01:39 PM

  • Elder Scrolls Online:
    Guild Spotlight – The Art of Warfare

    We continue our series of guild interviews with another great group of players.
    Posted: Oct. 15 @ 11:00 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: Let?s Talk About Werewolves

    In The Elder Scrolls, werewolves are a part of the series lore, so in creating The Elder Scrolls Online, it was clear that players wanted the option to choose or to somehow encounter a little bit of lycanthropy in their journeys. Werewolves, along with vampires, offer a unique opportunity for a player to enjoy the benefits and be afflicted with the cons of this arrangement, which is not limited by race or class.
    Posted: Oct. 15 @ 08:16 AM

  • Elder Scrolls Online:
    ZeniMax seeking feedback on Elder Scrolls' Update 5

    Filed under: Fantasy, Game Mechanics, MMO Industry, Patches, News Items, PvE, Dungeons, Crafting, The Elder Scrolls Online Elder Scrolls Online's Update 5 is big. It's so big that ZeniMax is offering test server players a lengthy list of suggestions as to what they should be testing. More specifically, the dev team is seeking feedback on the veteran City of Ash dungeon as well as on crafting writs and the new crafting tutorials. That's just a partial list, too. You can view the full breakdown on the official ESO forums.ZeniMax seeking feedback on Elder Scrolls' Update 5 originally appeared on Massively on Tue, 14 Oct 2014 17:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 14 @ 03:30 PM

  • Guild Wars 2:
    Flameseeker Chronicles: The case for mounts in Guild Wars 2

    Filed under: Fantasy, Game Mechanics, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play I love my new rug. It's a little on the thin side, but it's got a nice pattern and gets great gas mileage. It floats high enough off the ground that my cats can't get hair all over it, although it also probably helps that it exists only inside the world of Guild Wars 2. The only drawback is that, like the very similar riding broom, the magic carpet isn't a true travel mount. It's just a bundle toy you can ride around on at normal speed, although the difference is small enough that it's ignited the cyclical discussion about whether or not real mounts belong in GW2 again. It's a topic near to my heart, so jump past the cut and I'll address some of the common arguments against mounts -- as well as explore the peculiarities of ArenaNet's stopping just short of adding them.Continue reading Flameseeker Chronicles: The case for mounts in Guild Wars 2Flameseeker Chronicles: The case for mounts in Guild Wars 2 originally appeared on Massively on Tue, 14 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Oct. 14 @ 10:00 AM

  • Guild Wars 2:
    Halloween Outfit, Minis, and Finishers in the Gem Store!

    Read up on this week's Black Lion Trading Company offerings and deals!Read More
    Posted: Oct. 13 @ 05:01 PM

  • Elder Scrolls Online:
    Battlemaster’s Corner – Radiant Bastion

    Protect and inspire your allies with today’s player-created Templar build.
    Posted: Oct. 13 @ 11:30 AM

  • Elder Scrolls Online:
    Loremaster’s Archive: Thwarting the Daedra

    What can you do to protect yourself from the dangerous cults of Mehrunes Dagon?
    Posted: Oct. 13 @ 07:25 AM

 
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