I have been removed from the game for quite some time now. I aided in the testing and a couple of months after it launched I was burned out and frustrated about some things. I have been playing wildstar and some eve online, but while those games have had their moments of fun what I truly miss is the community. One thing that kept me going in Wildstar was the sheer transparency of it's dev team (and the PvP was awesome). Their weekly twitch streams really went a long way for me because it showed me that they do actually play the game (as I'm sure all devs do), but it also showed me just how passionate they were about their product. Those are both points that really cannot be expressed in forums/patch notes. Now that Wildstar is "failing" I find myself yearning for community again. I have been thinking about resubbing in ESO and seeing how it is. I know some things have changed but I wanted to ask about some of my particular frustrations with the game and see if changes have been made.
I had every class a bit, but mostly played templar and nb. So here are my questions...
Are magicka builds still far superior to stamina?
Playing NB back I was extremely frustrated having a lot of abilities not working as intended...Have they fixed these or at least updated the tooltip to reflect what the abilities actually do?
Phasing was also a big frustration for me as I would like to run dungeons multiple times with different members but after the first run through I was more of less fighting blind and not able to see the next step in the dungeon...is this still the case?
I was also wondering if there were a healthy amount of builds for each of the classes, such as there being multiple viable top tier dps/heal/tank/leveling builds or is there really just one or two?
Are the morphs more balanced? I noticed when playing before there were morphs that were worlds apart in how much better one was vs the other.
Do all abilities get equally better with ranking up? I noticed when playing before that some abilities would do just 1 more damage or cost 1 magicka/stamina less per rank and some abilities (inner light for instance) would incrementally increase the percentages in the abilities making them far superior.
Are the armors more evenly balanced? Last I played light armor was more or less king and some of the med armor perks were completely broken/not working. Has this changed?
How is WvW with the split between vet and non vet? Are the populations healthy for both? Is one clearly more fun than the other? Are the WvW events zergy? When I was playing I was very interested in WvW but everytime I went to an event we were just zerging point to point with no dagger groups or defend groups with no real multi-group tactics. Has that changed
And Lastly I remember this game being VERY solo friendly so I was wondering if our guildies tend to play solo or group up and join RC...I have come to feel that if I sub for ANY mmo again that I take a more social approach to it. If I (more or less) just played solo I should just stick to console games as they have a superior solo gameplay product.
So those are my questions and I would greatly appreciate any feedback. I have been playing skyrim modded high quality textures and am LOVING IT.