Posted an hour ago by Colin Johanson (link):
"Just want to clarify since I saw this come up a couple of times in this thread and we haven’t actually released our full official patch notes for 6/23 yet….
Ascended Gear will be staying 5% better than Exotic Gear. Gear beyond the tiers we already have are not going to be added and our existing tiers won’t change, they won’t be our main end-game form of progression for your characters/account for all the reasons we’ve covered before – it isn’t what we think Gw2 is about.
Masteries is being added to PvE to help provide this system as our form of progression for PvE moving forward, and the WvW ability system exists for WvW and will be what we use to expand WvW in the future.
To more directly answer some of your point….We are adding a system that lets you change the stats for your ascended gear (weapons and armor) next Tuesday – which will cost a combination of 10 spirit shards, piece you don’t want anymore, 5 ectos, and an exotic insignia of the stats you want to convert to. Legendary Gear will remain the gear that can freely change stats any time.
-CJ
(Edited to clarify weapons and armor)"
The Details
- Trinkets can't be reforged (per dev posts in the reddit thread on this topic)
- Reforging happens in the mystic forge -- no crafting skill required (link)
- These are permanent mystic forge recipes; we'll be able to reforge the same gear again and again if we want (link)
- Runes / sigils /infusions are destroyed during reforge (link)(link)
- You can reforge armor and weapons to any stats currently available on ascended gear (including hard-to-get-on-asc stats like Zealot), provided you have the matching exotic inscription/inscription (yay no damask!) (link)
- Stats currently unavailable on ascended gear (like Giver's) won't be added (link)