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Vk is Still > ALL, but Im no math wizard

By:

Vaygrent
Caomhnoir na Ulchabhán

Posted On: 05/10/2012 at 10:12 AM

Just sayng.

 

However, I did make the standard HK spec, and another pally/wl/vk spec. 

My understanding is the HK spec has the highest mitigation avail, for me currently @ %66.66.

The Pally/WL/VK spec, has the same armor, same HP, same block but also adds Block by using the VK ability ravenous STR and Block (str=block) with pact conversion, and yields a %67.50 physical mitigation.

Full VK Spec I am hittin ~1300 block, in the HK or Pally spec I am hitting around 1k

I also noticed about 850-1k difference in HP between the full VK and the other 2 builds. 17900 vs 19184 hp

So heres the ??  Is Higher HP with more Physical mit > Higher Block?  If I block more with Full VK does that equate to the same as having ~1k more health?

Member Response:

By:

Redneck
Caomhnoir na Aracos
GW2: Redneck.7681

Replied On: 05/10/2012 at 10:13 AM

lol Vaygrent

User submitted image Two years of playing an Engineer in Warhammer taught me that DOT’s are bad. Really bad. Can this be good? Who knows? - Salom, Engineer

By:

Vaygrent
Caomhnoir na Ulchabhán

Replied On: 05/10/2012 at 12:06 PM

Dont make me bust out your Beiber Tat pic BB :P

It's actually a serious question :) Do I gain more from higher block and thus more mitigation, or is 1k hp the better option.

By:

Wolfie
Gaisgeach na Sailetheach
GW2: Wolfie.6514 ESO: @Wolfie64

Replied On: 05/10/2012 at 04:26 PM

I'll just leave this here...

-deleted for irrelevance-

» Edited on: 2012-05-11 06:35:09

User submitted image

By:

Vaygrent
Caomhnoir na Ulchabhán

Replied On: 05/10/2012 at 09:24 PM

um...thanks wolfie... i think. your link has --zero-- to do with the question, but was a silly distraction :)

By:

Wolfie
Gaisgeach na Sailetheach
GW2: Wolfie.6514 ESO: @Wolfie64

Replied On: 05/11/2012 at 06:27 AM

Huh now that I read it more slowly and carefully, its not taking the game down from a fantastic fantasy MMO into a math zombie factory. I think more Block would be desired, since, you know, less stress on the healers.

Those ppl in wow were always talkin about screwed up builds cause of a 1% dmg to health ratio causing you to respec and hunt down gear for days with the exact right stats. Point is a gear based system can only end in misery for your human side.

» Edited on: 2012-05-11 06:29:30

User submitted image

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