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ESO News Round-Up: Major Restrictions to Addons

Ridire de na Capall Oráiste
Grymjack
Ridire de na Capall Oráiste
  • ESO: @Grymjack
Posted On: 03/26/2014 at 12:34 PM

Here is a summary on the changes to the API.

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Response:

Seaimpin de na Ulchabhan Donn
Garyc
Seaimpin de na Ulchabhan Donn
Replied On: 03/26/2014 at 06:29 PM PDT
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It's worse than I thought.

Because of these changes:

  • Health, Magicka and Stamina information for both friendlies and enemies is restricted.
  • Cast-bars are completely gone, both from you and the enemies.

There won't be any useful healing addons for healers to use in a group.

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Ridire de na Capall Oráiste
Grymjack
Ridire de na Capall Oráiste
  • ESO: @Grymjack
Replied On: 03/26/2014 at 10:24 PM PDT

I think there will be some compromise as the game moves forward.  If not, addons can still provide a lot of convenience features.

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Curadh de na Faolchu
Lateralus
Curadh de na Faolchu
  • ESO: @Lateralus1
Replied On: 03/27/2014 at 08:03 AM PDT

They better not take away my minimap ;-(

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Ridire de na Capall
Modabi
Ridire de na Capall
  • ESO: @Modabi
Replied On: 03/27/2014 at 11:38 AM PDT
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there are many good addons. i personally like to autoloot so i like the addon that shows the loot in my chat.. also i like the addon that lets me track more than one quest at a time .. that annoyed me.

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Curadh de na Faolchu
Aunvyrae
Curadh de na Faolchu
Replied On: 03/27/2014 at 12:06 PM PDT
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Not happy with this at all. Not being able to track your on buffs/debuffs is taking a step backward in game design really. THis is almost pre-MMO stuff in UI information.

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Seaimpin de na Ulchabhan Donn
Garyc
Seaimpin de na Ulchabhan Donn
Replied On: 03/28/2014 at 07:00 PM PDT
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agree:Aunvyrae

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Ridire de na Capall
Modabi
Ridire de na Capall
  • ESO: @Modabi
Replied On: 03/28/2014 at 07:14 PM PDT
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i understand it though .. they are trying to balance creation of a MMO without losing the elder scrolls UI of the single player games and the clean screen look. its the reason you cant have 200 hotkey bars.

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Curadh de na Faolchu
Lateralus
Curadh de na Faolchu
  • ESO: @Lateralus1
Replied On: 03/28/2014 at 07:26 PM PDT

Yes, i understand it too. I like that i am almost being forced into the immersion of the game, and not lines and numbers in a HUD.

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Lorgaire de na Capall
Karbonatom
Lorgaire de na Capall
  • GW2: Karbonatom.3016
  • ESO: @Karbonatom
Replied On: 03/28/2014 at 10:49 PM PDT
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I welcome the restrictions. I mean it adds mystery to the game allowing for more just playing the game instead of hyper analyzing the game down to the last millisecond. WoW got so overly technical it was ridiculous and it introduced in my opinion an elitist and exclusionary form of gaming. 

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Curadh de na Faolchu
Aunvyrae
Curadh de na Faolchu
Replied On: 03/29/2014 at 03:32 PM PDT
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But the think is... you COULD track you own buffs, it wasn't till Skyrim that the UI didn't have some sort of buff tracking timer. So this is still a step backwards even for a ES minimal UI.

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Tiarna de na Ulchabhan Dearg
Booie
Tiarna de na Ulchabhan Dearg
  • GW2: Booie.9567
Replied On: 03/29/2014 at 03:37 PM PDT
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Doing dungeons and raids was fun in Rift until the point when you where required to have mods telling you what to do every step of the way.

"A delayed game is eventually good, a bad game is bad forever" - Shigeru Miyamoto
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