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  • Views: 1,382
  • Replies: 2

So far (as I've seen)...

Seaimpin de na Ulchabhan Gorm
khy0te
Seaimpin de na Ulchabhan Gorm
Posted On: 06/28/2012 at 03:47 AM
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So far (as I've seen) GW2 is clean and polished, I'm wondering what ArenaNet is doing behind the sceens. I haven't had to report a single bug yet, just a couple of complaints about really fast spawn times, mobs respawning on top of me after I just killed them less than 30 seconds before. Are they still building content? Are they not happy with balance(s) yet? Are they going to let us make bigger guilds so Gaiscioch can play as one guild?

 

I'm know that this can't really be answered but I just needed to "voice" this and see what other people's feelings about it are.

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Response:

Banlaoch de na Griobhta Dearg
Briseadh
Banlaoch de na Griobhta Dearg
  • GW2: Briseadh.7386
Replied On: 06/28/2012 at 11:58 AM PDT
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My opinion is timing. It's all about timing. Now they will put some polish and stuff on it so it comes out looking even better. Buff away, ArenaNet! Buff away! I'm thinking you will pull off one of the cleanest launches for a game. For the beta testing only bug I know of is a skill point person in Diessa Plateau still will not talk to you, but at least you can greet her during the stress test yesterday. That's better than the last BWE, she's a Norn and was lying face down in the area and you could not interact with her at all. I was assuming she spent too much time down the hill at Meatoberfest! Anyway, see you in the next and final BWE and then live.

Don't mess with Mama Bear, I might hug you too tight. =D
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Fili de na Griobhta
Dargron
Fili de na Griobhta
  • GW2: Dargron.3895
Replied On: 06/28/2012 at 01:21 PM PDT
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Since we've only seen 3 of the 5 races so far, I can only assume they are still working hard on them, along with polishing up the higher level areas the Beta couldn't reach. They are likely also still fine tuning the games balance and performance. First Public Beta when we were in larger numbers could barely see our opponents render in WvWvW until we were right on top of them, which seemed to be fixed by the next Public Beta. Last Public Beta (3), there seemed to be a problem with how servers were matched against one another leading to very one sided fights that Arenanet will no doubt be trying to have fixed by the next Beta. It seems in computer games there is always another problem to solve, and solving one problem seems to always open up new problems. I've no doubt that even with the games amazing polish, Arenanet still probably have their hands full. Plus Arenanet are living in the shadows of both disastrous starts like Warhammer Online and Age of Conan, and magnificent starts like Rift. Rift in particular has set a very high standard of polish - I am comforted to think that Arenanet might be trying to follow Rifts example in making Guild Wars 2 as polished as possible for launch. On top of all that, the conspiracy theorist in me can't help but wonder if Guild Wars 2 has a few as yet unseen and untested new surprises in store for the game that they have yet to unveil.

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