News from: Massively.com
Filed under: Fantasy, Business Models, Game Mechanics, MMO Industry, Opinion, Guild Wars 2, Hands-On, Crafting, Buy-to-Play, Working As Intended
I returned to Guild Wars 2 recently after months away and was pleasantly surprised with what I found. No, there was nothing earth-shatteringly new, and no, I'm not going to praise the latest installment of the plot, but I realized that I'd forgotten just how much Guild Wars 2 managed to get right. I have many complaints about the game ranging from the way group combat in dungeons flopped to how the economy tanked to the fact that the living story bores me to tears. But Guild Wars 2 has some true nuggets of brilliance all the same, even if it doesn't have (I'm gonna say it) Cantha.
Let's talk about them.Continue reading Working As Intended: What Guild Wars 2 got right
Working As Intended: What Guild Wars 2 got right originally appeared on Massively on Fri, 28 Mar 2014 12:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Read More at: Massively.com