.....might soon have a down side starting again next week. From the ESO Forums:
ZOS_BrianWheelermodUpdate: We have increased the damage of siege on our internal servers and putting it through testing now. And it's not just another 10%...it's back to their original design and intent of hard hitting damage and making you want to get away from the red circles. Remember that Ballista and Catapults are not intended as "killing machines" as much as Trebs, so the hierarchy of damage from most to least: Trebuchet, Ballista, Catapult. Flaming oil is still the best means of fighting off a Ram crew, but a single oil will not eliminate an entire group of Ram operators as they were originally intended as well.
As an example, the Stone Treb (the hardest hitting siege weapon from a single blow not including post DoTs) will hit players for around 17k. Not a one shot, but it will hurt.ZOS_BrianWheelermodThis will be skipping PTS and going straight to live as an incremental patch coming next week (hopefully). With that being said, I figure getting some feedback on direct number changes here is good. Some other changes are in the works too from the combat\gameplay team regarding XP, battl
Remember that these changes in damage are vs. players except for the Trebuchet extra damage noted vs. keeps. Also take note that the goals of each weapon type dictate their damage so while the catapult damage looks low, it's meant to be low in comparison to a Treb.
Lastly the changes to the Treb damage, as some of you have noted, will change keep assault preferences to some degree as well as the Flaming Oil changes. The DPS of an Ice treb however is still lower than a standard ballista bolt since you know...it's a ball of ice and not a rock or a flaming rock, or a steel tipped 100 lb bolt...
We've bounced these numbers around a few times internally and have them currently set up and feeling pretty good in our tests:
Flaming Oil: 9000 DoT <-- This was a bit higher at first, but in the most common situation where several pots are being used and once, we toned this down a bit.
Meatbag: 4260 (health debuff stays the same)
Oilpot: 4260 (snare stayed the same)
Standard Ballista : 6390
Lightning Ballista : 6390 + DoT vs players
Fire Ballista : 8520 + DoT vs players
Stone Treb : 17040 vs players, 4000 vs. keep walls
Fire Treb : 12780 +DoT vs players, 3500 vs. keep walls
Ice Treb : 10650 + Snare vs players, 3000 vs. keep walls